Unlock Premium Data: Up to 50% Off InvestingProCLAIM SALE

China's Video Game Market Experiences First Slump In 18 Years With 10.3% Decrease

Published 18/01/2023, 15:49
© Reuters.  China's Video Game Market Experiences First Slump In 18 Years With 10.3% Decrease
CHNA
-

Benzinga - China's video game market experienced a year-over-year drop of 10.3% — the first decline since 2003.

While in 2021 the world’s largest video gaming market recorded a total revenue of more than US$44.23 billion, but 2022’s number decreased to US$40.1 billion, per the South China Morning Post.

Moreover, the study revealed that the number of gamers in China saw a reduction of 0.33% between 2021 and 2022, down to 664 million players.

“The whole industry is under pressure,” declared the Gaming Publishing Committee of the China Audio-Video and Digital Publishing Association on WeChat.

The government agency associates this industry shock with COVID-19 restrictions, limited production and R&D activities, difficulty in hiring new talent, a lack of investor confidence, decreased spending by consumers, and intense competition from overseas markets.

Furthermore, the drop in revenue may also be linked to China’s strict policy on game licenses: in 2022, the country licensed 200 fewer games than in 2021.

In addition, mobile game sales have also reduced by 14.4% (to US$28.61 billion) and the esports industry dropped 14% (down to US$21.42 billion).

It is also worth noting that Tencent Holdings (OTC: TCEHY), the world’s largest gaming company by revenue and the firm behind huge titles like “League of Legends,” and “Valorant,” saw a 4% decrease in gaming revenue during the third quarter.

NetEase (NASDAQ: NTES), its competitor, reported a slowdown in gaming revenue growth, with an increase of 9.1% compared to the 15% growth seen in the same period of the previous year.

Photo by Yan Ke on Unsplash

© 2023 Benzinga.com. Benzinga does not provide investment advice. All rights reserved.

Read the original article on Benzinga

Latest comments

Risk Disclosure: Trading in financial instruments and/or cryptocurrencies involves high risks including the risk of losing some, or all, of your investment amount, and may not be suitable for all investors. Prices of cryptocurrencies are extremely volatile and may be affected by external factors such as financial, regulatory or political events. Trading on margin increases the financial risks.
Before deciding to trade in financial instrument or cryptocurrencies you should be fully informed of the risks and costs associated with trading the financial markets, carefully consider your investment objectives, level of experience, and risk appetite, and seek professional advice where needed.
Fusion Media would like to remind you that the data contained in this website is not necessarily real-time nor accurate. The data and prices on the website are not necessarily provided by any market or exchange, but may be provided by market makers, and so prices may not be accurate and may differ from the actual price at any given market, meaning prices are indicative and not appropriate for trading purposes. Fusion Media and any provider of the data contained in this website will not accept liability for any loss or damage as a result of your trading, or your reliance on the information contained within this website.
It is prohibited to use, store, reproduce, display, modify, transmit or distribute the data contained in this website without the explicit prior written permission of Fusion Media and/or the data provider. All intellectual property rights are reserved by the providers and/or the exchange providing the data contained in this website.
Fusion Media may be compensated by the advertisers that appear on the website, based on your interaction with the advertisements or advertisers.
© 2007-2024 - Fusion Media Limited. All Rights Reserved.